“Principles and Practices of Robust, Photography-based Digital Imaging Techniques for Museums”
About This Publication
|Authors||Mark Mudge, Carla Schroer, G. Earl, Kirk Martinez, H. Pagi, Corey Toler-Franklin, Szymon Rusinkiewicz, Gianpaolo Palma, M. Wachowiak, Michael Ashley, Neffra Matthews, Tom Noble, M. Dellepiane|
|Presented at||VAST 2010, The 11th International Symposium on Virtual Reality, Archaeology and Cultural Heritage|
|Date and Location||September 21–24, 2010, The Louvre, Paris, France|
|PDF File||Download (2.5 MB)|
This full-day tutorial uses lectures and demonstrations from leading researchers and museum practitioners to present the principles and practices for robust photography-based digital techniques in museum contexts. The tutorial presents many examples of existing and cutting-edge uses of photography-based imaging, including Reflectance Transformation Imaging (RTI), Algorithmic Rendering (AR), camera calibration, and methods of imaged-based generation of textured 3D geometry. Leading museums are now adopting the more mature members of this family of robust digital imaging practices. These practices are part of the emerging science known as Computational Photography. The imaging family’s common feature is the purpose-driven selective extraction of information from sequences of standard digital photographs. The information is extracted from the photographic sequences by computer algorithms. The extracted information is then integrated into a new digital representations containing knowledge not present in the original photogs, examined either alone or sequentially. The tutorial examines strategies that promote widespread museum adoption of empirical acquisition technologies, generate scientifically reliable digital representations that are “born archival,” assist this knowledge’s long-term digital preservation, enable its future reuse for novel purposes, aid the physical conservation of the digitally represented museum materials, and enable public access and research.